Bring authentic player-to-player physical interactions to your server with fully synchronized slap and groin-kick animations. Both players perform paired animations at the exact same moment, accompanied by a timed impact sound and victim control lock to prevent escape mid-animation.
FEATURES
- Paired animations — attacker and victim perform their respective animations in perfect sync, with no desync or repositioning glitches
- ox_target integration — right-click any nearby player to initiate a slap or kick (toggleable via Config)
- Command-based interaction — /slap and /patada auto-target the closest player within 3 meters
- Impact sound effect — audio triggers precisely at the moment of contact
- Victim control lock — disables sprint, jump, attack, melee, ragdoll cancel, and vehicle exit for the duration of the animation
- Configurable cooldown — built-in 2-minute spam protection per player
- Anti-rename protection — three-layer resource name enforcement
- Multi-language ready — clean string structure for easy translation
- Lightweight — pure native FiveM code, zero framework dependencies, negligible performance impact
COMMANDS
/slap — slap the closest player within 3 meters
/patada — groin-kick the closest player within 3 meters
COMPATIBILITY
- Framework-agnostic: works on QBX, QB-Core and ESX
- Dependencies: ox_lib, ox_target
- Drag-and-drop installation
Ideal for street roleplay, gang interactions, public events, and dynamic player encounters.
Support: https://discord.gg/suty